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Draft
Copyright Mark Friedman FPSI 2007

Collaboration Game #2
for Large Groups

This is a game for a large group broken into teams of 5 to 8. Most all games have a winner and a loser. The basic version of the game is one where the only way to win is for everyone to win.

 Setup:

            1. Calculate the number of groups you will have.

2. Get 2 copies of an 8x10 picture for each group. Each group will have a different picture. Each set of two pictures will have a unique number written in permanent marker on the back.

3. On a white board or wall space, create a grid which has a place to post each picture. Each place on the grid will identify the picture number to be placed there. Provide blue tack or tape for posting pictures.

4. Take one set of all the pictures. Cut the pictures into 5 or 6 irregularly shaped pieces. Straight or curved cuts are OK.

           

Running the exercise:

1. Give each group a picture that they are to assemble and a roll of clear tape.

2. Give each person one (or two) random cut up piece(s) of a picture. If there are extra pieces, array these face up on a table.

3. Give the following instructions:

a. Each group will send people off individually or in pairs to find the pieces of their group’s picture.

b. Each person will carry the random pieces of the puzzle they have been given and show it to others.

c. Group members bring the pieces back and tape them together to make a whole picture.

d. Place the taped together whole picture on the white board or wall space designated for it.

4. The game is complete when all the pictures are placed in the grid.

Variations

1. Each picture is a word or phrase. The assembled picture is a sentence or paragraph, such as a group mission statement.

2. The back of each picture has a secondary task for the group to complete. The secondary task should have the characteristic of being important to all members of the group and is only readable when the picture is fully assembled. Such tasks could be:

a. Instructions for assembling another object. This could be an object important to the group, or something symbolic like a paper airplane that can be launched when the whole group work is finished.

b. Instructions for a scavenger hunt. Again, this can be a search for something important or more fun. For example, the refreshments for the break after the exercise could be hidden in the building and each group has instructions to find or search for one part of the setup.

3. Use a set of pictures that tell a story. When all the pictures are assembled, lead a large group discussion about what the story says and what it means.